EVOGAMI Week 11: July 25 - August 1
EVOGAMI » Devlog
1. Updates
- Art
- Finalized Intro cutscene
- Finished most important assets
- Design
- Updated level
- Programming
- Fixed Ninja Star collision on Lantern
- Added cuttable highlight
- Added particle effect for collectables
- Added player shadow
- Added rope-cutting particles
- Added variable jump
- Added Frog tongue shoot-out and pull-back
- Integrated car falling sfx
2. TODO
- Art
- Finish all assets
- Design
- Add props around the level
- Implement all final assets
- Programming
- Adjust dresser frame transparency on camera collision
- Adjust the UI button hint
- Change "Exit" to "Main Screen" in Pause Menu
- Disable angle change on jump camera follow
3. Deliverables
Get EVOGAMI
EVOGAMI
In this 3D platformer, play as a piece of paper that can transform into different origami creations.
Status | In development |
Authors | TenFold Games, Yuhan-Ut, Lance1416, Sarah Chambers, mcgratli, lyndonk9, Janna Al-Hashimy, hanna0601, BowlingBallKun, daria-illarionova, Crisquetta |
Genre | Puzzle, Platformer |
Tags | 3D, Singleplayer, Unity |
Languages | English |
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