EVOGAMI Week 11: July 25 - August 1


1. Updates

  • Art
    • Finalized Intro cutscene
    • Finished most important assets
  • Design
    • Updated level
  • Programming
    • Fixed Ninja Star collision on Lantern
    • Added cuttable highlight
    • Added particle effect for collectables
    • Added player shadow
    • Added rope-cutting particles
    • Added variable jump
    • Added Frog tongue shoot-out and pull-back
    • Integrated car falling sfx

2. TODO

  • Art
    • Finish all assets
  • Design
    • Add props around the level
    • Implement all final assets
  • Programming
    • Adjust dresser frame transparency on camera collision
    • Adjust the UI button hint
    • Change "Exit" to  "Main Screen" in Pause Menu
    • Disable angle change on jump camera follow

3. Deliverables

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