EVOGAMI Week 3: May 30 - Jun 05


1. Updates

  • Art
    • Created model and animation for human and frog
    • Created frog UI icon
  • Design
    • Decided on the four origami forms: human, frog, bug, and plane
  • Music
    • Created the first level music
    • Created paper sound effects
  • Programming
    • Implemented form-specific movement for human, frog, and bug
    • Implemented collectables
    • Fix unintended super-jump

2. TODO

For a full list of future works, please consult the game design document.

  • Art
    • Create model and animation for bug
    • Create assets for main menu
  • Design
    • Decide on the level layout
    • Design the puzzles and challenges
    • Finalize plane movement
  • Music
    • Compose the BGM's for the game
    • Introduce SFX for movement, form changing, ambient, and collectibles
  • Programming
    • Implement main menu

3. Deliverables

Files

EVOGAMI Game Design Document.pdf 26 MB
Jun 05, 2024
EVOGAMI-0.1.2-c9022ba-win64.zip 33 MB
Jun 05, 2024
EVOGAMI-0.1.2-c9022ba-osx.tar.gz 43 MB
Jun 05, 2024

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