EVOGAMI Week 8: July 4 - July 10


1. Updates

  • Art
    • Created Animatic/Storyboard
    • Changed crab drawing tutorial
    • Changed the Itch art
    • Playtesting
  • Design
    • Implemented the second path in the final area doorway
    • Designed the playtesting logistics and surveys
    • Playtesting
  • Programming
    • Fixed the Ninja Star highlight inconsistency
    • Playtesting

2. TODO

  • Art
    • Update assets for the level
    • Refine in-game tutorials
  • Design
    • Finalize the level
    • Fix potential bugs in the level
    • Improve the level based on the playtesting feedback
  • Audio
    • Create SFX for movement, form-changing, ambient, and collectible
  • Programming
    • Finalize all of the mechanics
    • Fix potential bugs in the level
    • Fix bugs based on the playtesting feedback

3. Deliverables

Files

EVOGAMI-0.6.2-6250e57-osx.tar.gz 75 MB
Jul 17, 2024
EVOGAMI-0.6.2-6250e57-win64.zip 64 MB
Jul 17, 2024

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